How are movements used?
These are some of the camera movements. Crane down camera movement makes the audience feel as if they're being dropped into the scene and experiencing it just like the characters do. Crane up movement makes you feel like the character is tiny compared to the obstacle. Crane high to low angle makes a character look more menacing or larger. Slow dolly motion allows people to connect with the character on an intimate level while dollying out makes the character look more emotionally lost or abandoned. Dolly across represents action or faceing off against opponents, or reveals something that changes how the audience sees the opponent. Glidecam 360 reveal shots show a sort of calm before the storm feeling for a character. A Zolly shot or a zoom and dolly shot makes the character seem as if they're having an out of body experience
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